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Middle Earth Mud - The World of Tolkien

MEM III alpha is currently down and development is on hold. It will resume, when I cannot say.

What is Middle Earth Mud?

Middle Earth Mud (MEM) is a Multi-User Dungeon (MUD) based on Tolkien's Middle Earth. It is a text world in which players can create a character and enjoy a realistic and accurate simulation of Middle Earth. It is set after Bilbo has returned from Erebor (after the events of The Hobbit) and before he leaves the Shire after his party (before the events of The Lord of the Rings). It is completely free to play. It was built by Tolkien fans for Tolkien fans.

Middle Earth Mud's focuses are accuracy to Tolkien's works on Middle Earth (The Hobbit, The Lord of the Rings, and The Silmarillion) and general realism. The idea is that a realistic and accurate to Tolkien Middle Earth will provide an excellent environment for roleplay as well as for intense action, both PvP and otherwise.

Currently MEM is centered around Bree and Breeland. Players may choose to play a Dunadan man, Eriadorian man, Black Numenorean, Dunlending, Dwarf or Hobbit. Black Numenoreans and Dunlendings are in league with Mordor. War is brewing between those who follow Sauron and the Free Peoples of Middle Earth. There are currently seventeen zones open with about 1800 rooms. We have a virtually non-existant player base right now, most likely due to the small world size. We are trying to get started building one. Players have the chance right now to get ahead of the game and form the foundation of our player base. All players are welcome.

MEM is not just a hack and slash MUD. Should players choose they may learn a craft and aquire a building in Bree to be their shop. Warriors, rangers and thieves may also aquire buildings to be their homes or to be used for whatever they like. Crafts include everything from cooking to weapon forging to armor crafting to ore smelting and back again.

We are still under heavy construction, with code changes coming several times a week. We are hiring devoted and dedicated builders who know and love Tolkien and who will finish what they start. Our world is relatively small right now and is growing slowly, but steadily. We currently have a small core force of builders, but we are looking to expand it.

Why can't I do anything in game right now?

The version of Middle Earth Mud currently playable is an early alpha of Middle Earth Mud III. This is also the reason the game is severely lacking in functionality at the moment. It is currently in alpha4. This alpha includes movement, an improved account system, the beginnings of an improved character creation system and the skeleton of an updated shape system. In addition to this apparent improvements, there are a great number of not so apparent, under the hood improvements in the form of an engine that has been completely rewritten in C++ and using object oriented design paradigms.

Currently planned for alpha5 is the return of the shaping system - allowing builders to return to work. For alpha6 the return of mobiles is planned - minus scripting an AI programming. For alpha7 the return of objects and crafting is planned. Along with the shape systems for each of these. Alpha8 will include scripting and AI programming. Alpha9 will include advanced functionality for all of the previously mentioned features. At which point we will enter beta.

What is Muddy Reality?

Muddy Reality is the new MUD engine that underlies Middle Earth Mud III. It is written in C++ and employs modern object oriented design paradigms. Once Middle Earth Mud III has completely beta testing and is released it will be stripped of Middle Earth specific code and released as Muddy Reality.

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